also in complex situation its hard to select what is the priority road. I suggest to integrate the TMPE and vanilla approaches. Get rid of the TMPE shift modifier key and instead change the Vanilla UI so that you can choose what to do with the priority road ( eg: yield, stop, etc).Best of both worlds: when you shift-click with TMPE priority sign tool, it modifies the path selected by the vanilla road selector.We can discuss what the final solution would look like. instead modify the TMPE settings in terms of what a priority road should do( eg: yield, stop, etc). In approach 2 or 3 we can also add functionality for these closely related issues: closely related issues : #541 #539. When joining this road, drivers should: □ □ Instead of a drop down list, why not use icon buttons? Something like: It's not very clear what the options are doing (unless you already know what they are doing). In case of a roundabout detection, a third icon could be added when applicable, for example: ⚪️. Roundabout: Apply advanced rules specific to roundabouts.Stop: Drivers must stop before joining this road.Yield: Drivers must yield before joining this road.The buttons would have useful tooltips, for example (this just off top of my head, needs to be much more concise): Clicking the roundabout button would apply special ruleset applicable to roundabouts. Clicking a selected button deselects it, effectively returning smaller-road junctions to vanilla.When panel opens, or route altered, scan the "smaller" side-roads linked to the route to see what most of them are using: If that's stop or yield show the associated button as selected, otherwise neither button is selected.
0 Comments
Leave a Reply. |